Episode .004 + Patch 1.2.3
Chop Shop Episode Four is now available! (+ 59,000)
- Debrief after your meeting with Inez.
- Steal... or don't!
- Yvonne has a secret.
- 2 more achievements.
- And more!
This update comes with a patch (Version 1.2.3) For this update you will need to start a NEW SAVE. An updated inventory macro has been implemented and is not compatible with old saves. I really wish you didn't have to but it's what's best for the game and its longevity!
Patch notes + author notes are below. If preferred, you can access them in game in the start menu.
STORY
PROLOGUE:
- General edits and fixes.
- More vague, as to not elicit any emotional connection to the crew for continuity.
EPISODE 01:
- Added a new set of personality building choices when meeting KJ, Jonno, Natasha and Aiden at the bar.
EPISODE 02:
- Tweaked the conversation with Dilani in the closing scene to reflect more on the situation. Added some more fearful dialogue and flavour text.
- Other general edits and fixes.
EPISODE 03:
- Fixed gaps and spacing issues.
- Minor phrasing and sentence structure changes.
- Grammar and typo fixes.
UI + TECHNICAL
SETTINGS:
- Changing the font size now only applies to the game text in the passages.
- Added descriptions to the toggleable settings.
UI:
- The background now changes colour dependent on what theme you are using, instead of the default black.
INVENTORY:
- The inventory macro has been updated! Previously V2, now V3 of the ChapelR Simple Inventory Macro.
CREATE A SAVE
- Modified the randomise PC choice, setting pronouns in 'sets' instead of randomising each pronoun separately.
GAMEPLAY MODE
- Players can now choose a gameplay mode when starting a new save: Regular or Challenge.
- Challenge mode disables the back button, disallowing players to return to the previous passage. Players cannot redo dice rolls or try out different choices for desired outcomes.
- Challenge mode is not available in Create A Save. All CAS made saves default to regular mode.
hello hello! it has been a while -- episode 04 is finally here!
this ep was a long one to get through but we finally made it out of the fog. i found that i wrote a bunch of stuff that just... didn't fit? but is hopefully going to be used later down the line, so it's cool i've got shells of scenes for later.
i can't find any game breaking bugs myself and my amazing beta testers have scanned through as many possible variants as they can! of course, if there is anything funky, broken, or maybe not triggering correctly, please submit a bug report!
again i will say that you will need to start a NEW SAVE for this update. unfortunately the updated inventory macro is not compatible with previous saves. i really didn't want this to be a thing when updating chop shop but it is unfortunately just the way for this update - apologies!! i know it's super annoying when games do this but chop shop is still a wip so there will always be some teething problems along the way.
as i look through my notes, we have now completed act 1 of my outline (AAAAHH) so soooo exciting. finally pc can stop wringing their hands about being bad and actually //start// being bad.
if you've made it this far -- hello and thank you! i'm so happy we're at the point where PC is making some real decisions, taking another step into their life of crime.
happy update day and happy reading!! thank you so much for the continued support and patience!!! i hope you enjoy the new episode! - becky :-) <3
Files
Chop Shop
A crime-action interactive fiction game.
Status | In development |
Author | becky |
Genre | Interactive Fiction, Action |
Tags | Crime, LGBT, Meaningful Choices, Narrative, Singleplayer, Text based, Twine |
Languages | English |
More posts
- Episode .003 + Patch 1.1.2Mar 03, 2024
- Patch 1.0.1Aug 18, 2023
- Chop Shop: Relaunched!Aug 13, 2023
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I JUST FELL TO MY KNEES!! restarting is absolutely no problem for me and i can’t wait to dive in! maz baby im coming<3